Posts

Showing posts with the label Games

One D&D: Character Origins I

Image
   i have been working on this for a whole day... So in the previous article, I mentioned that I will be converting one of my D&D characters from the standard 5e rules to the playtest materials for One D&D. I have asked my DM permission for this and dude was cool with it, so this particular character will be the test subject I will be using for testing and reviewing the UA materials for One D&D. Reason for this being because I wanted to test their promise of "Backwards Compatibility" with the rest of 5th Edition. The link to the character sheet I will be using for the next reviews can be found here , whom I will refer to as "Tuikku" for the sake of simplicity. With all of that settled, let's jump in. For this review, I will be doing the following to Tuikku's character sheet (dw, i asked my dm permission b4 doing this): - Convert Tuikku from a 6th Level Monk (Way of Mercy) to a Cleric (Light Domain) - Change her race from a Half-Elf to a full Elf ...

One D&D: The Next Adventure

Image
  the adventure begins... So... A lot of cool stuff has happened over in the D&D community since the beginning of the pandemic. The game has since rose to a greater level of popularity to new masses all over the world, with many taking in the 5th Edition Rule sets of Dungeons & Dragons as either their first introduction to the "Worlds Greatest Roleplaying Game" or a new avenue for veteran players for a more simple and streamlined player experience. We have all seen the releases of Unearthed Arcana content and subsequent supplement materials being released by Wizards of the Coast (WotC) which showcased major rules changes that could lead a new path for the future of D&D. There are two examples of this phenomenon being showcased in D&D's recent history:  In April 2019, we have seen the release of Strixhaven: Curriculum of Chaos, a campaign setting which introduced the idea of classes sharing the same subclass according to their chosen college within the Acad...

Dice & Escapism

Image
This article was from a project for school       The world is in a bad spot right now. A pandemic has infected and killed millions of people throughout the globe and headlines constantly flash bad news like the new COVID variant, failed government action, and a possible lockdown. To be honest, I am very much tired of all of it! All of this anxiety and uncertainty while juggling the struggles of online classes (like cramming this feature article) is not helping me cope with the dumpster fire we call home. But! And that’s a big “but”! Out of all the reasons I have to constantly live depressed, cold, and apathetic, there is one thing I look forward to during the weekends. And that is: destroying evil lizard cultists, singing cringey ballads, and failing dice rolls alongside my friends in the mystical world of Dungeons and Dragons.        Now some of you may be wondering, “What the hecks that?” or “Is that the game from Stranger Things???”. First, yes, yes...

Onomancy: The Name of Arcane Power

Image
Good wizards always have their spells prepared.     I played a D&D 5e oneshot today with a few of my friends, because it is one of those things we do during the weekends since they get boring and we have nothing else to do while locked down. I have played the Wizard class only ONCE for a different  game, and lets say... I really really really  hated the class and pledged never to play it ever again due to sheer saltiness after dying multiple times and having my spells not work the way I hoped. That is the sad reality of a Wizard; people can actually pass  saving throws, and some have advantage to those rolls. Bullshit.      I decided to go back to play the class just so that I can give it another chance. I mostly played melee classes, specifically the Paladin, Rogue, and Fighter for most D&D tables I am invited to. There are times when I played spell casters like the Bard, Cleric, and Druid, but really felt that I used melee tactics rathe...

Uncovering Unearthed Arcana

Image
(Blurred image of the AD&D UA book)      I have played Dungeons & Dragons for some amount of time now, and it has stuck with me as one of my most consistent and favored hobbies. You can do anything and be basically anyone! Be a dwarven cleric who bad mouths the church; an elven monk working in reconnaissance;  or even a wholesome and hug loving barbarian orc. The possibilities are endless... but not really. In the game itself you are given a choice of 12 basic classes, each of them having their own subclasses which give you unique abilities and flavor. Despite of this, the official ones in the Players Handbook (PHB) get a bit bland in terms of creativity and flavor after a really long while. The same can go to character races, their subraces, and even the mechanics of the game itself.     Luckily, D&D is a game where creativity and narrative rules supreme, so there are many remedies to the issue of blandness found in character creation and gamep...